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Future computer programs will contain a growing part of 'intelligent' software modules that are not conventionally programmed, but that are learned either from data provided by the user or from data that the program autonomously collects during its use.
In this spirit, the Neuroinformatics Group deals with research on Machine Learning techniques and the integration of learning modules into larger software systems, aiming at their effective application in complex real-world problems. Application areas are robotics, control, forecasting and disposition systems, scheduling and related fields.

For a more detailed overview, see also our research page.
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In July 2008, the RoboCup team Brainstormers participated at the world championships of soccer playing robots in China. This year, the team played in the simulations league 2D, the middle size league, and for the first time in the humanoid league. See our web diary for more information.

Download our Open Source Closed Loop Simulation System CLS2 for training and testing your learning controller.
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